The human mind is also a virtual museum, a private space for our imagination, memories and dreams.
Exploring the art, body and mind connection. Research and experiments on the telematic future of art.
of the mind
'Thoughts come in sets, like waves'
The mind is the glue that holds our worlds together, how good we know the way to these enigmatic inner places, we go there when we have memories to keep alive. These rooms within us are complex, rich, rewarding, meaningful layers of memory we will always return to. Between birth and dead we collect intuitions of a gaze, we store forgotten dreams, waiting to be re-dreamed. The mind is the pilot who navigates us trough our mental universe, to visit the déja vu places and to give us reasons to dream.
Enter > The motions
Body Language Sequences
'What human beings tell with their bodies'
100 Ultra-short films on contemporary fragility
In the Body Language Sequences I walk through the streets of Antwerp City, to work out a psychogeographical experiment. I want to investigate how people differ from each other, how people are using 'silent language' and 'personal space'. I am interested in the temporality of speed, acceleration, slowness and pause. How 'sub-movements' are expressed. How motion precedes emotion. Up to 90% of all of our communication is nonverbal. The direct actions of the human nervous system are usually subconscious, instinctively meaningful and more honest than verbal communication. Bodies do not lie. The 'subliminal' messages of the body are playing a major role in how we relate to others and how they see us. Our bodies are the most public signals of our identities, and private reminders of who we are. We imagine by remembering, or vice versa. In the ritual quality of interpersonal actions there is a hidden code of behavioural patterns, through which hierarchical and social power structures emerge. The body language sequences of the human figure in motion, are a display of our motivation in the flow of time.
In general the Body Language Sequences are an exploration about human behaviour. More specific, they are a cinematic study of visualising and discovering time patterns of interpersonal behaviour. The revealed moments are giving an insight in the instinctive feelings, attitudes, expressions, gestures and emotions of human communication. In a series of experimental ultra-short films, each looped sequence draws attention to its own syntax a rhythmic pattern of body language in motion. These visible acts of meaning are a search into what people tell with their bodies. During the montage I saw the world differently. I became aware that I was also documenting the diversity of changes in life style as an emerging element in society. The re-entered world became transposed, intensified, electrified. It was my intention to study the human character by exploring the micro-motions of human acts, extracted from the flux of life, and to convey a message which brings an articulation of visual thinking into play.
Enter the Sequences:     
*A net art work launched in 2003. Shot on location in the City of Antwerpen, Belgium.
Hugo Heyrman / Body Language Sequences' by Holger H-Ray Heine on digitalsouls.com,
Saturday, February 18, 2006, San Francisco.
Review, 'Dr. Hugo's Body Language Sequences' by Brad Blinky on Blogspot.com, Tuesday, October 11, 2005.
Review, 'doctorhugo.org' by Eduardo Navas on Net Art Review, Thursday, March 13, 200
'A cinematic journey into the psychogeography of dreams, from fear to fun, drama, love, desire and a sense of wonder.'
The 90 short QT movies are forming a provocative linking of dreams, nightmares, privateness and fuzzy logic. A net art classic from 1996.
In Fuzzy Dreamz* we cross the borders of time and space. Time and timing is the medium of life. The navigator creates his personal dream scenario by choosing a star. Travel from star to star, into inner space and explore the world of time within time. Enter the dimension of condensed and extended time, with a rhythmic flow of images, loops, flashbacks, fragments of sounds and voice-overs. A kaleidoscopic split screen gives the optical unconscious a free-floating quality. These non-linear sequences are simulating the memory processes of the dreaming brain. I use the cinematic syntax of montage to create new connections between synaesthetic dream experiences and our collective memory. Discover why a myth is a public dream, and a dream is a private myth. Fuzzy Dreamz brings us closer to 'who we are', 'what we want' and 'what we see with closed eyes'. The future never sleeps. . .
Enter the Dreamz:         
*An early net.art work launched in 1996.
fuzzy logic of dreams
Reviews on 'Fuzzy Dreamz'
SPAZIO / NETinSPACE Curated by Elena Giulia Rossi, at the MAXXI-National Museum of the XXI Century, Rome - 30 May 2010 - 23 Januari 2011
"Fuzzy Dreamz (1996) is a voyage in temporal space, passing through dream sequences that lead us from the personal sphere to collective memory. The work is a cinematic voyage into the psycho-geography of dreams. The term "fuzzy", found in the title, is synonymous with synaesthetic and refers to the mental process by which visual or audio input gives rise to a sensory reaction. An original use of the syntax of film editing applied to the web simulates the processes of memory in the oniric dimension. The series of video clips, studied precisely to provoke synaesthetic experiences, are activated by visitors to the site and visualized as through a kaleidoscope. The intimate experience of the dream, thus, becomes a recognisable signal by collective memory." —Elena Giulia Rossi
Experiencing Doctor Hugo's Fuzzy Dreamz Modern Art on the Internet by Candina Hutchings.
Critique of net art Digital Studies: Being in Cyberspace, Debra Ackerman on Dr. Hugo's Fuzzy Dreamz, University of Colorado.
The New Modern Age of Electronic Art On Digital Studies & Fuzzy Dreamz, by Joe Farbrook.
History of Internet Art Review by Matthew Turlington.
Fuzzy Dreamz, net art del loop by Alessandro Ludovico.
Museo virtuale della mente Review by Damiana Luzzi, on Random 04/07/2003.
Dr. Hugo Heyrman / Museums of the Mind Mark Devaliant Website Review, Dr. Winkle, Florida, 12/02/2003.
Henry Miller Online
Brain & mind
Brain & Mind maps
Sigmund Freud - An Archaeology of the Mind the Sphinx
Brain Zones #1 The two brain hemispheres are responsible for distinctly separate functions. Broadly speaking, the left as being the logical part of the brain, and the right as the imaginative and intuitive part. At birth we have a raw but integrated (whole) brain to a level where synaesthesia is common.
Brain Zones #2 Following the principle of inverse symmetry, each cerebral hemisphere controls the opposite side of the body: the right hemisphere controls the left side of the body; the left hemisphere, the right.
Left Brain - Right Brain Conflict #3 This is a test!
Left Brain vs Right Brain #4 This is a test!
The Mind Lab the science of measuring emotions
The two hemispheres of the human brain How do they function differently?
Male-Female Brain Differences the differences between the male and female brain
Stages of objectivity and subjectivity
Illusion1 Mr. Angry and Ms. Calm: distance changes face perception?
Illusion2 Very cool illusion: the magic of the disappearing dots
Illusion33 Cool color illusion: light of sapphires
Illusion43 Make the room seeth-and-breath
Color is Relative3 The color matrix: epiphany with color
Test your Color IQ measuring an individual's color vision
Brainwaves Beta ~ Alpha ~ Theta ~ Delta
First Time hearing sounds for the first time
Eyes' Movements This newspaper has already been read
Cool Tools a Periodic Table of Visualization Methods
The Wisdom of the Heart from the 14th Dalai Lama
Seven Blunders of the World by Mahatma Gandhi
Memory (1) Why do we forget things?
Net Art & early web-based work
Dancing - Piccaso - Drawings Short digital film in QT format, based on drawings by Pablo Picasso (brush and India ink on paper, Paris 1901). Flamenco has roots in Andalusia and Pablo Picasso was born there (Málaga, Spain). Presented at HOMMAGES / OUTRAGES. PICASSO, au Mamac, Musée d'Art moderne et d'Art contemporain, Liège, in cooperation with Flux News, 2001.
The Skin of Time I am the clothing of time, an extension of the skin, the adventure of entropy.
Listen to the radio
Sleeping Sources A sudden flash of poetry awakes the sources
Body Language The Ring
Baratta The liquor of life = a fluxus state of mind
The invention of the fishbowl Mind zone of a goldfish
WAR = RAW e-poem
L'Origine du Monde / The Origin of the World a 'Virtual Art installation' (1996). An interactive upgrade of the famous painting by Gustave Courbet, at ONLINE-media, Cinema Capitole, Ghent, Belgium.
Interactive Dreams Early electronic poetry (1995) for Netscape 1.1 & 2.0 animated. Online presented by Rudy De Waele at ISDM (Interactive Study and Documentation on Multimedia) an interactive center for cultural and artistic projects, Brussels.
Digital Art Database A space for digital art. The first virtual gallery of digital art in Belgium, a piece of cyberarcheology from 1995 (unfinished project).
10 sec. Streetlife The last 10 sec. in a lifetime. Presented in 1988 at the First International Symposium on Electronic Art, (FISEA) in Utrecht, the Netherlands. Selected for competition on Computer Graphics and Image Processing.
Museums of the mind / individual & collective memory
In the universe of the mind, everyone carriers within him a world, which is composed of all that he has ever seen and loved, and to which he constantly returns, even when he is travelling through, and seems to be living in, some different world: mind spaces, open air museum, museum without walls, imaginary museum, musée imaginaire, telemuseum, mobile museum, expanded museum, virtual museum, theater of thought, memory theatre, archaeology of the mind.
Gold Well Open Air Museum Dr Hugo's Lady Desert project: the Venus of Nevada, a monumental 3D-digital sculpture, ★ Lady-poem ★ & & ★ Lady-transparency ★. Location: just outside of Beatty, in a small mining town Ryholite (ghost city of golden dreams) about 115 miles northwest of Las Vegas, on the road to Death Valley, Nevada, California. The Goldwell Open Air Museum is visited by nearly 100,000 people each year.
Mobile Museum of Modern Media 'Continental Video & Filmtour', a project by Dr. Hugo Heyrman, founder of Artworker Foundation.
Museum of Modern Art MoMA, New York. Online projects. The 'Registration of an Artwork' by Allan McCollum, Museum as Muse: Artists Reflect, Net art by Dr. Hugo.
The Museum of the Third Kind by Roy Ascott.
La Biennale di Venezia / Future / Present / Past
Dr. Hugo & Charles François, 'From Lascaux to CyberBull' a project, with the presence of a 'real bull' in Venice, a BBB, Blanc Blue Belge (living genetic sculpture). Circuit 'Off', organized by Lino Polegato, Club Media Belgium, Thomas Büsch, Club Media Berlin and the Teatro Fondamenta Nuove, Venice.
> The CyberBull Drawings A post-ego project, at the 47th Biennale of Venice, Dr. Hugo asked 15 artists to make a drawing of the 'CyberBull'. From the cave-paintings of Lascaux to the 'CyberBull' now. The potential symbolic power of the image of the bull is clearly in close connection with the origins of art history. Enjoy the artists (out of Plato's cave) vision online.
> Visit the CyberBull a 'living genetic sculpture' at his home.
Art, research & theory / exploring the art & mind connection
Extending the Synesthetic Code: connecting synesthesia, memory and art lecture by Dr. Hugo Heyrman, March 2007.
Art and Synesthesia: in search of the synesthetic experience lecture by Dr. Hugo Heyrman, presented at the 'Primer congreso internacional sobre arte y sinestesia / First International Conference on Art and Synesthesia in Europe', University of Almería, the International Foundation Artecittà, and Cuevas de Almanzora, Spain, 25-28 July 2005.
Tele-Synaesthesia: the telematic future of the senses a hypothesis by Dr. Hugo Heyrman, published in the 'Encyclopedia of Postmodernism', Routledge, London and New York, 2000.
Becoming Post-Ego a hypothesis: 'Post-ego', term coined by Dr. Hugo Heyrman, Belgian new media researcher. 'Post-ego' is about the transformation, the construction of the 'self' and the 'uncensored I'. Published in 'Cyber Flux News', Liège, July 1997 and in the 'Encyclopedia of Postmodernism', Routledge, London and New York, 2000.
Cinematic Art Manifesto & performative cinema
Net films & Telematics of the Mind from A to Z
New Media A virtual laboratory, Dr. Hugo Heyrman, Santa Cruz 1996.
Dr. Hugo Heyrman / Archive
The paintings, a chronology
Selected group exhibitions & online art projects
Mobile Museum of Modern Media
Happenings in Belgium
Welcome to my social network